How to plan a travel itinerary. How to plan a trip by car? Take care of the technical side of the issue

In a campaign, it largely depends on the development of the route, on the knowledge of the area of ​​\u200b\u200bthe campaign. The more detailed area the upcoming trip - all its features and attractions - the more successful the route will be in all respects.

Very often, tourists use ready-made, already passed and described routes by someone. But they must be able to develop their own original routes.

In the course of a comprehensive study of the area of ​​the upcoming hike, the tourist group first develops an approximate route route using a small-scale overview map, based on the general (table) parameters of the degree (category) of difficulty of the planned hike, and builds it (thread) according to the following key points:

a) priority points - points of the beginning and end of the route, linked to transport capabilities;

b) the points of the second stage are the points of cognitive and sports interests of the group (observation points, etc.);

c) third-order points - these are the places of the proposed overnight stays and days;

d) points of the fourth stage - places of daytime halts for lunch (often combined with points "b").

Objects (points) of cognitive interest can be not only museums or places associated with some historical events (monuments, monuments, burials, etc.), industrial and agricultural enterprises, but also simply curious local objects - a karst sinkhole, a lake , waterfall, grotto, relict grove, partisan dugout, thousand-year-old oak, dolmen, geological outcrop, quarry, etc. Points of sporting interests include such objects as fords, river crossings on treasures and stones, climbing to the top of a hill, a mound, a pass, a plateau, crossing a swamp, accessing a scree, a moraine, as well as simply forest thickets, blockages where you will have to move without roads and paths.

For educational purposes, sections of the route can be specially provided where the group will move along the map or along azimuths, but in complicated conditions - through the forest, at dusk, using an inaccurate map, etc.

As a result of the gradual accumulation of information about the chosen area of ​​the campaign, icons of various shapes or different colors are applied to the overview map (on the so-called "shirt" - tracing paper superimposed on top of the map), denoting points-objects that are interesting in one way or another for passing through them. The laying of a route thread is carried out by successive trials and estimates of various route options with a gradual approach to the best option, in which all the most valuable objects - points of cognitive and sports interests of the group - will be “strung” on the thread, like beads. At the same time, the length of the thread must remain within the limits allowed for the given category (degree) of complexity of the hike, and its ends must be provided in terms of transport. It is desirable that the fascination and tension of the route gradually increase. It is unacceptable that the most technically difficult and the most physically stressful section falls on the first days of the campaign.

In the first approximation, those points are selected first, which group must visit, and then the most valuable of the remaining ones are added to them.

To do this, we take a thin soft wire and cut off a piece from it corresponding to the total length of the route on the scale of an overview map, reduced by a factor of 0.1 for a hike in a flat area (for a mountainous area by K = 0.3).

For example, it is planned hike III degree of difficulty with a length of 80 kilometers in a flat area. We work on a map at a scale of 1:500,000 (1 cm 5 km). That is, our route on the overview map will have a length of 16 cm. Enter the coefficient 0.1: 16: 10 = 1.6

16 cm - 1.6 \u003d 14.4 cm. Rounded - 14.5 cm.

Therefore, we must cut off a piece of wire 14.5 cm long.

Having fixed the ends of the wire at the intended starting and ending points of the route (railway stations, bus stops, river piers), we bend it so that the route thread (that is, our wire) passes through the obligatory points of our main interests and, if possible, through other valuable for hike content items. If from the first run the result does not satisfy all our requirements (the delay does not reach some important points for us), then we will look for other options for the general route. Maybe you should change the start and end points of the route, or maybe change the value of points of the second order - neglect one of them, compensating for it with two or three less important ones, but satisfying cognitive or sports interests.

So, varying, we are looking for the best option. In the most extreme case, you can go for a slight lengthening of the route (with a given limit of days), but it should be justified both logically and from the experience of the group.

After the general route has been laid and accepted, the second stage begins, at which the route is specified, that is, an exact thread movement with the definition of planned points of the third and fourth stages and a document is developed, called the "schedule" of the campaign. This is the second approximation in laying the route of the campaign.

For this, a small-scale survey is no longer suitable. map need more details.

The schedule of the movement and the specific thread of the route are developed sequentially from the first day of the campaign - from the starting point. The task is reduced, firstly, to the calculations of "working time" - that is, the number of running hours for each day of the campaign; secondly, in finding on the map convenient places for overnight stays and daytime lunch breaks (water + firewood) and, thirdly, in laying out travel options on a large-scale map, guided by the principle of "WEDGE" - "Shorter, Easier, More Interesting".

First, the question of how many kilometers the group can walk on the first day of the trip is decided. It depends primarily on what time she will arrive at the destination station and how much time she will have to spend at this starting point of the route (marking documents, sending a telegram, buying bread, visiting a museum, etc.). That is, it is necessary to resolve the issue of a specific hour when the group will be able to start moving along the route.

Suppose there is a 200,000th card (1:200,000) and it is established that the group can move that day from 11 am to 7 pm with a lunch break from 1 pm to 4 pm. This means that this day will be shortened by work, as the way out will be shifted. In total, tourists have five running hours. At a normal speed (if there are no obstacles) of 13 minutes per kilometer, you can plan to average 3 kilometers per hour. The total will be 15 km. On the map (on the "shirt") we mark the initial (starting) point of the campaign - "C". Having given the legs of the compass a solution slightly less than the path calculated for this day (about one-fifth of the length), we put the needle at point “C” and draw a small arc spaced from “C” in the direction corresponding to the general route. This arc will show us the LIMIT, near which we need to find the point "H" - the place to sleep on the first day of the campaign. It, of course, must be provided with clean water and fuel. In addition, when choosing the “H” point, it is necessary to take into account its shelter from strangers and other safety factors - mark it away from settlements, major roads, cattle trails, steep cliffs of the river bank, etc. It should affect the choice of the “H” point and the location of the nearest (tomorrow) target point-object of the general route (local history object, convenient crossing, etc.).

With the same requirements, we approach the search for the “OP” point - a lunch halt. And when determining it, it is necessary to take into account the space-time factor: it must be 5-7 km away from the point "C" so that lunch takes place at the allotted time. The technology for searching for the "OP" point is also similar to the previous one, but now that the two main points of the day - "C" and "H" have already been outlined, it is necessary to take this into account and look for the "OP" point near the line of radius "C" - "H", in accordance with with the "WEDGE" principle.

The development of the route thread for the second and subsequent days is carried out in the same way. Dot overnight "H" of the previous day will be the starting point "C" of the next. From it, developers, in accordance with the norms of transitions, in the described way, first look for a new point "H", and then - "OP".

Particular problems in laying the route (in the second approximation) arise in connection with the objects of local history and sports tasks. In order not to destroy the regime of the working day of the trip, not to arrange races on the route, it is necessary to calculate in advance the time spent on each such an object. If this is a large excursion object, such as, for example, a memorial complex-museum, a reserve-museum, an industrial enterprise that will “eat up” half a day, then you need to build a thread and a schedule so that household points are located nearby - “H” or “ OP”, or generally plan a day trip near such objects and make a radial exit to them. If these are objects of simple visual observation with a short explanation and photographing (for example, a separate monument, a relic plant, a mound, etc.), which will not violate the working day during their inspection, then the time for visiting them is not specifically planned.

Other necessary costs of time when moving along the route, if possible, should also be taken into account in advance and included in the schedule. These include: the time spent on orientation (observations, measurements, reflection, reconnaissance), for educational purposes (special classes on the route), for the purchase of food on the way. There are also unforeseen circumstances that may also require time. This is the deterioration of weather conditions or the indisposition of one of the participants. In large complex sports trips, one or two “extra” spare days are specially included in the schedule for such unforeseen cases.

The general recommendation when calculating the traffic schedule is that more than three kilometers per running hour (40-45 minutes of movement) with young tourists should almost never be planned (especially for hiking in the taiga and mountainous regions), and more often and less than one and a half -two kilometers.

Of course, such a route development option is not suitable in any area, but mainly on the plain, where there are many objects, the road network is well developed. Another thing is the mountainous area, where the development of the route is practically reduced to the choice of the valley along which the river flows and along which there is a road or path. There, the calculation of places for overnight stays and dinners is done mainly taking into account the relief, the orientation is often rough - gorges on the right and left, peaks, ridges, a river and streams that flow into it.

The same rough orientation will be used when planning a hiking route along a river, since almost always (with the exception of sparsely populated areas) there are either roads or paths on the coast that serve as a means of communication for local residents, fishermen, hunters.

Developing a travel itinerary is no less exciting than the trip itself. Here, in our deep conviction, it is very important to strike a balance. On the one hand, plan your time in an unfamiliar country with the maximum benefit for yourself. On the other hand, do not “overheat” yourself with information and leave room for your own discoveries.

First, let's define terminology. The travel itinerary in this article implies a basic travel plan - the places we want to visit and the logistics of the trip (i.e. the order of visiting places and the way to travel), as well as the number of days in each of the places.

Travel route. Stage One: Travel Framework

The frame of the future journey is the first major decisions of the traveler, which determine the further efforts to prepare the trip. First of all, this is the choice of a country (or countries), the choice of a travel format, determining the number of days on a trip and determining the budget. Moreover, all these solutions are closely related.

Choosing a country and travel format

Where to go is a rhetorical question) Your own tastes and preferences, as well as blogs, photos, travel videos and social networks will help you decide on the direction and format of your future trip.

Tastes and preferences largely determine the format of the future trip - some people want to spend their next vacation blissfully on the beach, the second ones rave about wild safaris and conquering mountain peaks, and the third ones just want to put a backpack on their shoulders and spend a couple of weeks - months wandering around the remote corners of the world.

Stage two: route development

So, you have found the time, money, fellow travelers and proceed, in fact, to planning the route. At the output, you should get a list of places in a certain order, as well as a scheduled number of days for each of the places and a route map. The easiest way is not to reinvent the wheel and choose for yourself.

If you don't like it, proceed in the following order.

Travel destinations

First of all, read reviews of regions and destinations in and decide on the destinations you want to visit (fix the desired destinations in a list in random order). Make an online folder on Pinterest along the current route and save all useful links. It's also a good idea to do the first draft of a card (use google maps) and also save it in your bookmarks.

Number of days and overall travel logistics

Learn more about each of the destinations in the created list. What to do and how to get there are the main questions, the answers to which will help you draft your first route draft. At this stage, you may have to give up some directions.

Determine the number of days for each direction. Build the overall logistics of the trip (from where-to-how long-for how much money). At the same time, understanding that it is possible to get from point A to point B by bus in so many hours is absolutely enough to plan a travel route.

Don't waste time and energy on detailed planning of each day and stay in each place. You do not need to search the Internet in search of exact information on which corner the bus you need stops, in which direction you need to turn from the hotel to get to the attraction you need and where is the restaurant that someone once liked.

The main thing is to orient yourself with the duration of your stay at the place and find out what is important "not to miss" in a particular place (ours will definitely help you with this). The rest - you will see and learn on the spot. Pick up a map from the hotel with the sights marked on it. Walking on foot, you will find a place where you (and not someone else) have a tasty and pleasant meal. On the spot, you can also always buy a tour, find the right markets, shops, salons, massages, etc., etc.

Housing and budget

The next step is to decide on the format of housing, as well as the budget for each direction from the list.

Choose accommodation focusing not only and not so much on your budget, but on the specifics of the place. Very often, the right accommodation makes staying in one place or another brighter. And also, importantly, it allows you to feel the “right” atmosphere. Conversely, improperly selected housing can easily spoil the impression of the place. Please note that this is not about the price, but about the successful choice of the location of the hotel / guest house and the format of housing in “its” price category.

In each of the places you will find reviews of "where to live", for cities - orientation in the city and overviews of areas, for resort destinations - reviews of beaches, for national parks - reviews of nearby villages and camp sites. Each of the reviews highlights different housing formats. This is done so that readers have the opportunity to decide on their desired format.

— If you want to plan everything first, book later, read the reviews, choose the area/beach/place, follow the relevant links, turn on the price filters and select housing already focussed, without wasting time on “shooting sparrows from a cannon”. Save the housing options you like right away in your online bookmarks, so that when the time comes, you don’t have to waste time searching again.

– If you are used to combining search and booking, bookmark our Where to Live reviews so that when you are ready to book everything is at hand, and then follow the above scheme. This approach will simplify and speed up the process.

At this point, it's important to get a budget that looks more or less like the final draft. Although it is possible that you still have to adjust the number of days in a particular place, or change the logistics of movement or the directions themselves (depending on financial capabilities and priorities).

Stage three: route finalization

The main work has already been done at the second stage. You have a route, it remains to buy air tickets and then finalize the travel route. After purchasing air tickets, you may have to make final adjustments to your travel itinerary. Often, the scheduled number of days can change by plus or minus 2-3 days, depending on the air tickets).

It remains to finalize the route by date. There are two approaches.

Finalization and booking along the route

The first is the so-called hard finalization. Schedule your itinerary and make all necessary reservations, including local transportation and lodging. First of all, book domestic flights and trains, as you may have to shift the schedule when booking, depending on the availability and cost of tickets.

After that, book all the accommodation along the route, focusing on your indicative budget (see recommendations above). At the exit, you are all set to travel. All vouchers in hand. Minor issues (a la local buses, boats and tours can be easily resolved locally). It remains to go and have fun without thinking about anything and without worrying.

Floating travel itinerary

The second approach is floating finalization. This approach works best. If you are going on a long trip (a month or two), as well as traveling in the off-season. You have on hand the same itinerary, scheduled by date. adjust the schedule if necessary. Book accommodation upon arrival / arrival on known, non-floating dates.

And then you orient yourself on the spot - somewhere you will want to stay longer, somewhere to leave early. Do not bother with a specific choice of accommodation before the trip. Take with you our Where to Live reviews for each destination. Book accommodation at the next point along the route on the spot, when you know the exact date of departure / arrival. Often you will have to book "today for tomorrow", so this approach does not work in high season. Housing will either be “best of the worst” or expensive. In the off-season, on the contrary, you can book excellent accommodation with good discounts.

Please note that you will have to spend time searching and booking accommodation on the spot. And therefore, if you are going on a trip for no more than three weeks, it is better to do a tough finalization of the route.

Make a route. How to get to and from. Calculation of distances between cities by car, car. Get directions on the map from and to yourself between cities. Create a route by car to points on the map from several points. Fuel calculator. Calculation of the route on foot, by bike.

Create a route by car by points and print. The online navigator will help you create a route, calculate the walking distance on the map, get directions from and to, you will find out how much you need to walk from point A to point B or calculate the distance from point A to point B, you can also get directions through one additional point , through which your route will probably pass. You will be able to plot a route map, calculate the distance and time and see the data of this route directly on the map, it will also show you the weather at the place of arrival, the fuel calculator will calculate the gasoline consumption per 100 km. After clicking on the "Calculate" button, a description of the route will appear on the right, in fact a text navigator: if you chose an additional route point, the navigator will divide its sections and calculate the distance in each section, and also calculate the total distance (mileage) from the point of departure to the point destination, will also display the travel time. The online navigator will show you how to get from and to by car, car in Moscow, St. Petersburg, St. Petersburg, Vladivostok, Ufa, Chelyabinsk, Kazan, Novosibirsk, Nizhny Novgorod, Omsk, Yekaterinburg, Perm from point A to point B. You can get directions several types, depending on the mode of transportation, for example, on foot, by car, by transport (bus, train, metro), by bicycle (this method does not work well in Russia due to the lack of bicycle paths). To do this, you need to select a method from the drop-down list and you can easily get directions and find out how to get to your destination. Here you can find out how to get there by car, pave the way and calculate the distance

How to get there get directions by car to Moscow, St. Petersburg, Novosibirsk, Yekaterinburg, Nizhny Novgorod, Kazan, Chelyabinsk, Omsk, Samara, Rostov-on-Don, Ufa, Krasnoyarsk, Perm, Voronezh, Volgograd, Saratov, Krasnodar, Tolyatti, Tyumen, Izhevsk, Barnaul, Irkutsk, Ulyanovsk, Khabarovsk, Vladivostok, Yaroslavl, Makhachkala, Tomsk, Orenburg, Novokuznetsk, Kemerovo, Astrakhan, Ryazan, Naberezhnye Chelny, Penza, Lipetsk, Kirov, Tula, Cheboksary, Kaliningrad, Kursk, Ulan-Ude , Stavropol, Magnitogorsk, Sochi, Belgorod, Nizhny Tagil, Vladimir, Arkhangelsk, Kaluga, Surgut, Chita, Grozny, Sterlitamak, Kostroma, Petrozavodsk, Nizhnevartovsk, Yoshkar-Ola, Novorossiysk

Where does every journey begin? From the collection of things, or from boarding the plane? No, in my opinion, any journey (especially a long one) begins with an idea. From making a decision - where to go, why exactly there, what is interesting there. Let's talk about this today and talk about how to choose a direction and plan a route for an upcoming trip.

4. Activity planning

By this stage, you have already decided on the main list of points for the upcoming route, now you need to calculate the forces. You do not want to collapse from fatigue on the 3rd day of travel?

To make your vacation (or adventure) as rich and varied as possible, without being too exhausting, think in advance what you are going to do on every day of your trip.

Alternate activity with relaxation and rest. This is especially important on a long journey, when the constant change of picture and impressions becomes boring over time, and it is no longer so interesting to discover new places for yourself - the brain is simply fed up with new information.

For example, when I'm planning a trip, I usually alternate between active exploration and sightseeing with beach vacations.

Here, look for information about what you can do in this area - maybe only in this village you can ride elephants, swim in a waterfall, fly in a hot air balloon, swim with sharks or climb some interesting observation platform.

Add more specific information to your plan, For example:

day 1 - we go to see the pyramids

day 2 - we walk around the city, we go to the museum on such and such a street, then we go to the park on such and such a street

day 3 – going to the beach, snorkeling

day 4 - moving to the next city, etc.

If the journey is long, then you can write a more general plan, for example:

city ​​1 - 2 weeks, active rest, be sure to see such and such sights

city ​​2 – 3 days, we go on a hiking track through the jungle

city ​​3 - 3 days, enjoy local beaches

city ​​4 - 10 days, we go on an excursion, see the sights

It is advisable to plan a short trip more carefully so that it is clear what day and what you are doing. But on a long trip, I usually plan only 1-2 nearest settlements. But if I know that, for example, we will not have the Internet up to 4 cities, then I plan for a longer period of time, with a margin.

5. How to get there

One of the most important questions at the route planning stage - how you will move between the points of your route.

If you don’t know in advance how and on what you will get there, then a situation may arise when there seems to be a road on the map, but in fact the road has been under repair for a long time, and in general there is no public transport there. We'll have to figure it out on the spot and look for other options. And if you have a clear reference to dates, then the entire route will have to be changed, so you just won’t get where you wanted so much.

Of course, if you are going to only one city, you have round-trip tickets, you don’t plan to travel around the surroundings, or you plan to use organized excursions, then you don’t need to think through different options for “how to get there” (except perhaps how to get from the airport or station to the hotel).

But if your route is difficult, with a large number of crossings, and the sights are not in the cities themselves, but in the vicinity, then it is still worth considering the issues of moving in advance.

Especially when you are just starting to plan which cities you want to visit, it is not always clear from the map that there is a direct road between the two cities. Everywhere has its own characteristics, taking into account which you have to build the entire route. You may have to swap several cities, perhaps you decide to exclude something, because. You can get there only on the bed-and-post and go for 3 days, and you planned to spend these 3 days on something else.

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